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Mentra

Building the open source smart glasses operating system.

Winter 2025active2025Website
Artificial IntelligenceHardwareConsumerOpen SourceAR
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Report from 10 days ago

What do they actually do

Mentra ships an open‑source operating system for smart glasses (MentraOS) with SDKs, example apps, and documentation. Developers can build apps once for MentraOS and distribute them via a Mentra app/store; users pair their glasses to a phone, install apps, and run features like live captions, translation, and an AI assistant across the phone/cloud/glasses stack (GitHub, docs, site, OS page).

The OS works on multiple devices today, including third‑party models (e.g., Even Realities G1, Vuzix Z100), and Mentra also offers a reference camera‑equipped device called Mentra Live that is available for pre‑order at $249, with published specs and a listed 42–44 g weight range (docs, product page, Forbes coverage, Hartmann Capital). Early users include developers/creators and some accessibility and enterprise users who are using captioning and translation apps in daily workflows (docs, Hartmann Capital, Forbes).

Who are their target customer(s)

  • Independent developers and small app teams: They need an inspectable, stable platform and easy ways to test/publish apps, but face fragmented glasses hardware and limited access to camera‑equipped devices for real testing (GitHub, docs, product page).
  • People who are deaf or hard‑of‑hearing using captions: They require accurate, low‑latency captions on comfortable, reliable hardware that can be worn all day; current options are often bulky or phone‑based. Mentra’s caption apps are used today, but quality and hardware availability continue to improve (docs, Hartmann Capital).
  • Enterprise teams (field workers, customer support, assistive‑tech programs): They want deployable, manageable devices with apps for translation, remote assistance, and live notes, plus clear support/privacy guarantees. Integration with existing systems is hard, and many are waiting for a broader app catalog and IT‑friendly hardware options (docs, Forbes).
  • Smart‑glasses manufacturers and hardware partners: They need a ready software layer and app ecosystem so devices are useful on day one, but building/licensing that stack is costly and slow. They look for an OS and store they can ship with to avoid a “no apps” launch (docs, Forbes).
  • Creators and AR content makers: They want straightforward distribution and monetization for glasses experiences, but existing platforms lack simple store, payments, and discovery for niche AR apps. Mentra’s Store/monetization tools are in progress and the user base is still growing (docs, site).

How would they acquire their first 10, 50, and 100 customers

  • First 10: Invite active GitHub/Discord contributors and early accessibility users into a closed beta; offer discounted Mentra Live dev kits and hands‑on onboarding to get reference apps (captions/translation) shipped and used daily (GitHub, docs, product page, Hartmann Capital, Forbes).
  • First 50: Run paid 4–8 week pilots with nonprofits and small businesses (devices + integration help + outcome metrics) to convert pilots into repeat buyers; in parallel, run bounties/hackathons and a simple Store revenue split to attract creators to publish production apps (docs, site, Hartmann Capital).
  • First 100: Secure 1–3 hardware partners to ship MentraOS and leverage their channels plus targeted trade shows/PR to reach OEMs and SMBs; standardize a self‑serve device + app subscription flow and add small grants/paid discovery in the Store to convert creators and small enterprises (docs, Forbes).

What is the rough total addressable market

Top-down context:

Recent estimates place the 2024 smart‑glasses market at ~$0.9B to ~$1.93B, with software/services roughly 40–45% of AR/VR revenue, implying a 2024 software/services slice of about $0.38B–$0.84B (MarketsandMarkets, Grand View Research, Mordor Intelligence). Broader AR‑headset forecasts suggest multi‑billion software/services upside by 2030 (Grand View AR headsets).

Bottom-up calculation:

Early assistive adoption alone could be meaningful: if 0.1–1.0% of the ~430M people with disabling hearing loss adopt captioning glasses over 5–10 years, that’s ~0.43M–4.3M devices; at low‑hundreds ASPs (e.g., Mentra Live $249), that implies hundreds of millions to low billions in device sales, plus recurring app/service revenue (WHO, Mentra product page).

Assumptions:

  • Software/services represent ~43% of smart‑glasses/AR value (using AR/VR split as a proxy) (Mordor Intelligence).
  • Assistive adoption starts small (0.1–1.0%) and grows with comfort, price, and reimbursement/IT support (WHO).
  • Mentra’s revenue would come from a mix of app‑store fees, services, and OEM deals; reaching the higher TAM bands requires OEM preloads and a healthy app catalog.

Who are some of their notable competitors

  • Vuzix: Established smart‑glasses vendor with enterprise devices, SDKs, companion app, and an app store—competes when buyers want a supported device + app bundle over an independent open OS (Vuzix SDK).
  • Google (Glass): Android‑based enterprise wearable with tooling and deployment channels; Google’s history and footprint compete for enterprise deployments and developer attention (Glass announcement/specs).
  • Magic Leap: Full headset with OS, SDKs, and ecosystem targeting spatial/enterprise apps; competes for creators and businesses needing mature runtime, tooling, and distribution (docs).
  • Apple (visionOS / Apple Vision Pro): Headset + visionOS with strong developer tools and App Store; captures the high‑end spatial app segment and developer mindshare (App Store distribution).
  • Qualcomm (Snapdragon Spaces): XR platform/SDK and reference stack adopted by OEMs; offers an alternative middleware/software route for device makers and developers (overview).